What is Shoot For Eggs rebirth on the official listing?
Multiply everything and reach the locked guns. Place 135911818477576. No published Cash gate or × table as of the last verify.
Shoot For Eggs rebirth: multiply everything and reach locked guns. Place 135911818477576. Community Cash/Damage/Levels reset. RPG 5,000,000 Mythic. Spend first.
Multiply everything, spend Cash first, then reach locked guns.
~7 min read
Shoot For Eggs rebirth on Roblox Place 135911818477576 (Eggs are the coolest thing ever!) is an official listing verb: multiply everything and reach the locked guns. This page is the multiply-and-unlock map — what the listing actually says, what Community recaps add, and what stays unpublished. The numeric gate and any × multiplier are TBA. Verified October 12, 2026. Play on Roblox.
| Fact | Detail |
|---|---|
| Place | 135911818477576 |
| Developer | Eggs are the coolest thing ever! |
| Platform | Roblox · Desktop, Console, Mobile, Tablet |
| Official | Multiply everything + reach locked guns |
| Reset (Community) | Cash / Damage / Levels — not listing text |
| Locked guns | Flamethrower, Sniper, Grenade Launcher, Minigun, RPG |
| RPG | 5,000,000 Mythic recorded — Community |
| Gate / × multiplier | TBA — not published on the listing |
The Roblox listing for Place 135911818477576 is the only official sentence: Rebirth to multiply everything and reach the locked guns. That is the whole published contract. It does not print a Cash price, a × table, or a reset checklist. Treat those extras as Community until a listing patch writes them down.

| Claim | Stamp | Use it how |
|---|---|---|
| Multiply everything | Official listing | Expect stronger Cash and Damage after the press — no × quoted here |
| Reach locked guns | Official listing | Open the post-Rebirth shop shelf; names below |
| More money / more damage after press | Community session recap | Matches “multiply”; still not a published multiplier |
| Press whenever the HUD allows | Community | Chain if the next prompt is already lit; do not invent a ladder |
| Plot animals stay while the wallet dumps | Community | Keep scoring animals by Cash/sec; do not assume pets wipe |
It does not mean a published 2× / 5× / 10× chart. Session recaps describe more Cash from the same plot and more Damage on the pad after a press, which is consistent with the listing verb, not a number you can paste into a calculator. If a HUD tooltip shows a multiplier in your session, read that live cell and stamp it Community until the listing copies it.
Next: the reset list people search for is Community, and it is the reason you spend before you press.
Community recaps say Cash, Damage, and Levels reset on a Shoot For Eggs rebirth. That trio is not a listing bullet. Stamp Community. Recaps that “you lose nothing” disagree with the same sessions that dump the wallet — follow the HUD, not the guess.
| Stat | On Rebirth (Community) | Listing text? |
|---|---|---|
| Cash wallet | Dumps — spend first | No |
| Damage / DamageAuto progress | Dumps — retrain the pad | No |
| Levels | Dumps | No |
| Plot animals | Usually still on the plot | No |
| Locked-gun access | Opens the shelf | Yes — reach locked guns |
| Multiply | Stronger Cash/Damage after | Yes — multiply everything |
A Community recap that presses Rebirth with a fat unspent stack immediately regrets it: the Cash that could have bought a shop gun or a training-station upgrade is gone. The multiply still applies, but you re-enter the map with a weaker gun than you could have owned. That is the practical reset rule even though the listing never prints “Cash resets.”
Damage dumping is why you stand on DamageAuto again after every press instead of walking straight to a high-HP egg. The locked shelf does not replace pad time. Full pad notes: damage. Next section is the fast path that respects the dump.
“Fast” here means fewer wasted minutes, not a cheat. Confirm Place 135911818477576. Crack eggs your current Damage can actually finish. Carry one home. Hatch. Train the pad while the timer runs. Spend Cash that will not survive the press. Then hit Rebirth as soon as the HUD allows.

Shooting a high-HP egg you cannot crack does not speed Shoot For Eggs rebirth. Recaps waste long stretches on eggs that barely move. Pick a weaker spawn, finish the carry, and let the plot print Cash. Egg HP numbers stay TBA here — use the live bar, not a copied table.
Codes do not skip the gate. No Place-tied string was verified on October 12, 2026. Recheck codes after a hatch, then come back to the HUD prompt.
Community sessions sometimes show a next-Rebirth Cash number — one recap chained two presses immediately, then needed millions more for the following one; another early session lit Rebirth around a low six-figure wallet. Those are HUD readings, not a published ladder. Do not treat 200,000 or 3,000,000 as the official Shoot For Eggs rebirth price. If your prompt shows a different Cash cell, trust that cell and stamp Community.
Once the multiply lands, the reason you pressed is the locked shelf — named next.
Community shop order puts five guns behind Rebirth: Flamethrower, Sniper, Grenade Launcher, Minigun, RPG. RPG is recorded at 5,000,000 Mythic. Stamp Community. The listing only promises that locked guns exist after the multiply — it does not print this five-name list.

| Weapon | Access | Recorded cost | Stamp |
|---|---|---|---|
| Flamethrower | After Rebirth | TBA | Community |
| Sniper | After Rebirth | TBA | Community |
| Grenade Launcher | After Rebirth | TBA | Community |
| Minigun | After Rebirth | TBA | Community |
| RPG | After Rebirth | 5,000,000 Mythic | Community |
Rebirth unlocks the shelf. It does not pay the RPG. If you dump the wallet on the press and walk to a 5,000,000 Mythic cell with an empty pocket, you still cannot buy it. Rebuild Cash from plot animals, then shop. Full ladder including pre-lock rows: weapons.
Do not paste Shell Shockers gun stats or Steal an Egg tools onto this list. Next: spend-versus-press, which is the decision that actually speeds the first locked buy.
Matched by build plan, shared topics, and guide progression — not random related links.
If the next shop gun is affordable and usable at your current Damage, buy it first. Community recaps that Rebirth with unspent Cash “lose a lot of money” and then retrain from a weaker kit. If the HUD is ready and the next gun is not affordable, press, then rebuild.

| Situation | Do this | Why |
|---|---|---|
| Next shop gun is affordable now | Buy, then Rebirth | Community: Cash dumps on press |
| Pad upgrade is affordable now | Buy the upgrade, then Rebirth | Damage also dumps — paid pad now still helps the next cycle |
| HUD ready, next gun not affordable | Rebirth | Multiply, then print Cash again |
| High-HP egg will not crack | Retrain DamageAuto; do not mash Rebirth as a DPS skip | Lock guns still need Damage to feed |
| Slots full of low Cash/sec animals | Sell low producers, hatch, then Rebirth | Wallet rebuild speed is the plot, not the gun name |
Retrain DamageAuto before you pick a late egg. Equip the best gun you still own. Check the locked shelf, but only buy a row you can actually feed. Scene ranks for opening guns vs locked guns live on the tier list.
Next: rank opening guns vs locked guns on the tier list.
Multiply everything and reach the locked guns. Place 135911818477576. No published Cash gate or × table as of the last verify.
Community recaps say Cash, Damage, and Levels reset. The listing does not print that trio. Stamp Community and spend Cash before you press.
Not published on the official listing. HUD Cash prompts in sessions are Community readings, not a ladder you should copy as fact.
Community shop order: Flamethrower, Sniper, Grenade Launcher, Minigun, RPG. RPG recorded at 5,000,000 Mythic.
Yes, if you can afford them. Community recaps dump the wallet on press, so unspent Cash is wasted spend.
October 12, 2026
Matched by build plan, shared topics, and guide progression — not random related links.